// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public class CollisionModifierData { public ModifierData modifier; public float (ptr_x)(); public float (ptr_xnew)(); public float (ptr_xold)(); public float (ptr_current_xnew)(); public float (ptr_current_x)(); public float (ptr_current_v)(); public int (ptr_vert_tris)(); public int mvert_num; public int tri_num; public float time_x; public float time_xnew; public char is_static; public char[] _pad = new System.Char[7]; public BVHTree ptr_bvhtree; public CollisionModifierData(ModifierData modifier, float (ptr_x)(), float (ptr_xnew)(), float (ptr_xold)(), float (ptr_current_xnew)(), float (ptr_current_x)(), float (ptr_current_v)(), int (ptr_vert_tris)(), int mvert_num, int tri_num, float time_x, float time_xnew, char is_static, char[] _pad, BVHTree ptr_bvhtree) { this.modifier = modifier; this.(ptr_x)() = (ptr_x)(); this.(ptr_xnew)() = (ptr_xnew)(); this.(ptr_xold)() = (ptr_xold)(); this.(ptr_current_xnew)() = (ptr_current_xnew)(); this.(ptr_current_x)() = (ptr_current_x)(); this.(ptr_current_v)() = (ptr_current_v)(); this.(ptr_vert_tris)() = (ptr_vert_tris)(); this.mvert_num = mvert_num; this.tri_num = tri_num; this.time_x = time_x; this.time_xnew = time_xnew; this.is_static = is_static; this._pad = _pad; this.ptr_bvhtree = ptr_bvhtree; } } }