// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public class CryptomatteEntry { public CryptomatteEntry ptr_next; public CryptomatteEntry ptr_prev; public float encoded_hash; public char[] name = new System.Char[64]; public char[] _pad = new System.Char[4]; public CryptomatteEntry(CryptomatteEntry ptr_next, CryptomatteEntry ptr_prev, float encoded_hash, char[] name, char[] _pad) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.encoded_hash = encoded_hash; this.name = name; this._pad = _pad; } } }