// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public class CurveMap { public short totpoint; public short flag; public float range; public float mintable; public float maxtable; public float[] ext_in = new System.Single[2]; public float[] ext_out = new System.Single[2]; public CurveMapPoint ptr_curve; public CurveMapPoint ptr_table; public CurveMapPoint ptr_premultable; public float[] premul_ext_in = new System.Single[2]; public float[] premul_ext_out = new System.Single[2]; public short default_handle_type; public char[] _pad = new System.Char[6]; public CurveMap(short totpoint, short flag, float range, float mintable, float maxtable, float[] ext_in, float[] ext_out, CurveMapPoint ptr_curve, CurveMapPoint ptr_table, CurveMapPoint ptr_premultable, float[] premul_ext_in, float[] premul_ext_out, short default_handle_type, char[] _pad) { this.totpoint = totpoint; this.flag = flag; this.range = range; this.mintable = mintable; this.maxtable = maxtable; this.ext_in = ext_in; this.ext_out = ext_out; this.ptr_curve = ptr_curve; this.ptr_table = ptr_table; this.ptr_premultable = ptr_premultable; this.premul_ext_in = premul_ext_in; this.premul_ext_out = premul_ext_out; this.default_handle_type = default_handle_type; this._pad = _pad; } } }