// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public struct FMod_Stepped { public float step_size; public float offset; public float start_frame; public float end_frame; public int flag; public FMod_Stepped(float step_size, float offset, float start_frame, float end_frame, int flag) { this.step_size = step_size; this.offset = offset; this.start_frame = start_frame; this.end_frame = end_frame; this.flag = flag; } } }