// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public struct GreasePencilDashModifierSegment { public char[] name = new System.Char[64]; public int dash; public int gap; public float radius; public float opacity; public int mat_nr; public int flag; public GreasePencilDashModifierSegment(char[] name, int dash, int gap, float radius, float opacity, int mat_nr, int flag) { this.name = name; this.dash = dash; this.gap = gap; this.radius = radius; this.opacity = opacity; this.mat_nr = mat_nr; this.flag = flag; } } }