// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public struct GreasePencilFrame { public int drawing_index; public int flag; public int8_t type; public char[] _pad = new System.Char[3]; public GreasePencilFrame(int drawing_index, int flag, int8_t type, char[] _pad) { this.drawing_index = drawing_index; this.flag = flag; this.type = type; this._pad = _pad; } } }