// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public class GreasePencilSmoothModifierData { public ModifierData modifier; public GreasePencilModifierInfluenceData influence; public int flag; public float factor; public int step; public char[] _pad = new System.Char[4]; public object ptr__pad1; public GreasePencilSmoothModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, int flag, float factor, int step, char[] _pad, object ptr__pad1) { this.modifier = modifier; this.influence = influence; this.flag = flag; this.factor = factor; this.step = step; this._pad = _pad; this.ptr__pad1 = ptr__pad1; } } }