// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public class GridPaintMask { public float ptr_data; public int level; public char[] _pad = new System.Char[4]; public GridPaintMask(float ptr_data, int level, char[] _pad) { this.ptr_data = ptr_data; this.level = level; this._pad = _pad; } } }