// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public class MappingInfoModifierData { public ModifierData modifier; public Tex ptr_texture; public Object ptr_map_object; public char[] map_bone = new System.Char[64]; public char[] uvlayer_name = new System.Char[68]; public char[] _pad1 = new System.Char[4]; public int uvlayer_tmp; public int texmapping; public MappingInfoModifierData(ModifierData modifier, Tex ptr_texture, Object ptr_map_object, char[] map_bone, char[] uvlayer_name, char[] _pad1, int uvlayer_tmp, int texmapping) { this.modifier = modifier; this.ptr_texture = ptr_texture; this.ptr_map_object = ptr_map_object; this.map_bone = map_bone; this.uvlayer_name = uvlayer_name; this._pad1 = _pad1; this.uvlayer_tmp = uvlayer_tmp; this.texmapping = texmapping; } } }