// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public struct MovieTrackingMarker { public float[] pos = new System.Single[2]; public float[,] pattern_corners = new System.Single[4][2]; public float[] search_min = new System.Single[2]; public float[] search_max = new System.Single[2]; public int framenr; public int flag; public MovieTrackingMarker(float[] pos, float[,] pattern_corners, float[] search_min, float[] search_max, int framenr, int flag) { this.pos = pos; this.pattern_corners = pattern_corners; this.search_min = search_min; this.search_max = search_max; this.framenr = framenr; this.flag = flag; } } }