// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public class NamedBrushAssetReference { public NamedBrushAssetReference ptr_next; public NamedBrushAssetReference ptr_prev; public char ptr_name; public AssetWeakReference ptr_brush_asset_reference; public NamedBrushAssetReference(NamedBrushAssetReference ptr_next, NamedBrushAssetReference ptr_prev, char ptr_name, AssetWeakReference ptr_brush_asset_reference) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.ptr_name = ptr_name; this.ptr_brush_asset_reference = ptr_brush_asset_reference; } } }