// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public struct NodeBokehImage { public float angle; public int flaps; public float rounding; public float catadioptric; public float lensshift; public NodeBokehImage(float angle, int flaps, float rounding, float catadioptric, float lensshift) { this.angle = angle; this.flaps = flaps; this.rounding = rounding; this.catadioptric = catadioptric; this.lensshift = lensshift; } } }