// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public class NodeGeometryBake { public NodeGeometryBakeItem ptr_items; public int items_num; public int next_identifier; public int active_index; public char[] _pad = new System.Char[4]; public NodeGeometryBake(NodeGeometryBakeItem ptr_items, int items_num, int next_identifier, int active_index, char[] _pad) { this.ptr_items = ptr_items; this.items_num = items_num; this.next_identifier = next_identifier; this.active_index = active_index; this._pad = _pad; } } }