// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public struct NodeMenuSwitch { public NodeEnumDefinition enum_definition; public uchar data_type; public char[] _pad = new System.Char[7]; public NodeMenuSwitch(NodeEnumDefinition enum_definition, uchar data_type, char[] _pad) { this.enum_definition = enum_definition; this.data_type = data_type; this._pad = _pad; } } }