// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public struct NodeShaderHairPrincipled { public short model; public short parametrization; public char[] _pad = new System.Char[4]; public NodeShaderHairPrincipled(short model, short parametrization, char[] _pad) { this.model = model; this.parametrization = parametrization; this._pad = _pad; } } }