// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public struct NodeShaderNormalMap { public int space; public char[] uv_map = new System.Char[64]; public NodeShaderNormalMap(int space, char[] uv_map) { this.space = space; this.uv_map = uv_map; } } }