// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public struct ParticleKey { public float[] co = new System.Single[3]; public float[] vel = new System.Single[3]; public float[] rot = new System.Single[4]; public float[] ave = new System.Single[3]; public float time; public ParticleKey(float[] co, float[] vel, float[] rot, float[] ave, float time) { this.co = co; this.vel = vel; this.rot = rot; this.ave = ave; this.time = time; } } }