// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public struct StripElem { public char[] name = new System.Char[256]; public int orig_width; public int orig_height; public float orig_fps; public StripElem(char[] name, int orig_width, int orig_height, float orig_fps) { this.name = name; this.orig_width = orig_width; this.orig_height = orig_height; this.orig_fps = orig_fps; } } }