// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public class SubsurfModifierData { public ModifierData modifier; public short subdivType; public short levels; public short renderLevels; public short flags; public short uv_smooth; public short quality; public short boundary_smooth; public char[] _pad = new System.Char[2]; public object ptr_emCache; public object ptr_mCache; public SubsurfModifierData(ModifierData modifier, short subdivType, short levels, short renderLevels, short flags, short uv_smooth, short quality, short boundary_smooth, char[] _pad, object ptr_emCache, object ptr_mCache) { this.modifier = modifier; this.subdivType = subdivType; this.levels = levels; this.renderLevels = renderLevels; this.flags = flags; this.uv_smooth = uv_smooth; this.quality = quality; this.boundary_smooth = boundary_smooth; this._pad = _pad; this.ptr_emCache = ptr_emCache; this.ptr_mCache = ptr_mCache; } } }