// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public class SwirlShaderFxData { public ShaderFxData shaderfx; public Object ptr_object; public int flag; public int radius; public float angle; public int transparent; public ShaderFxData_Runtime runtime; public SwirlShaderFxData(ShaderFxData shaderfx, Object ptr_object, int flag, int radius, float angle, int transparent, ShaderFxData_Runtime runtime) { this.shaderfx = shaderfx; this.ptr_object = ptr_object; this.flag = flag; this.radius = radius; this.angle = angle; this.transparent = transparent; this.runtime = runtime; } } }