// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public struct WeightedNormalModifierData { public ModifierData modifier; public char[] defgrp_name = new System.Char[64]; public char mode; public char flag; public short weight; public float thresh; public WeightedNormalModifierData(ModifierData modifier, char[] defgrp_name, char mode, char flag, short weight, float thresh) { this.modifier = modifier; this.defgrp_name = defgrp_name; this.mode = mode; this.flag = flag; this.weight = weight; this.thresh = thresh; } } }