// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public struct bArmatureConstraint { public int flag; public char[] _pad = new System.Char[4]; public ListBase targets; public bArmatureConstraint(int flag, char[] _pad, ListBase targets) { this.flag = flag; this._pad = _pad; this.targets = targets; } } }