// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public class bDeformGroup { public bDeformGroup ptr_next; public bDeformGroup ptr_prev; public char[] name = new System.Char[64]; public char flag; public char[] _pad0 = new System.Char[7]; public bDeformGroup(bDeformGroup ptr_next, bDeformGroup ptr_prev, char[] name, char flag, char[] _pad0) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.name = name; this.flag = flag; this._pad0 = _pad0; } } }