// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public struct bLocLimitConstraint { public float xmin; public float xmax; public float ymin; public float ymax; public float zmin; public float zmax; public short flag; public short flag2; public bLocLimitConstraint(float xmin, float xmax, float ymin, float ymax, float zmin, float zmax, short flag, short flag2) { this.xmin = xmin; this.xmax = xmax; this.ymin = ymin; this.ymax = ymax; this.zmin = zmin; this.zmax = zmax; this.flag = flag; this.flag2 = flag2; } } }