// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public struct bNodePanelState { public int identifier; public char flag; public char[] _pad = new System.Char[3]; public bNodePanelState(int identifier, char flag, char[] _pad) { this.identifier = identifier; this.flag = flag; this._pad = _pad; } } }