// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public class bUserAssetLibrary { public bUserAssetLibrary ptr_next; public bUserAssetLibrary ptr_prev; public char[] name = new System.Char[64]; public char[] path = new System.Char[1024]; public short import_method; public short flag; public char[] _pad0 = new System.Char[4]; public bUserAssetLibrary(bUserAssetLibrary ptr_next, bUserAssetLibrary ptr_prev, char[] name, char[] path, short import_method, short flag, char[] _pad0) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.name = name; this.path = path; this.import_method = import_method; this.flag = flag; this._pad0 = _pad0; } } }