// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public class bUserMenu { public bUserMenu ptr_next; public bUserMenu ptr_prev; public char space_type; public char[] _pad0 = new System.Char[7]; public char[] context = new System.Char[64]; public ListBase items; public bUserMenu(bUserMenu ptr_next, bUserMenu ptr_prev, char space_type, char[] _pad0, char[] context, ListBase items) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.space_type = space_type; this._pad0 = _pad0; this.context = context; this.items = items; } } }