// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public struct uiPanelColors { public char[] header = new System.Char[4]; public char[] back = new System.Char[4]; public char[] sub_back = new System.Char[4]; public char[] _pad0 = new System.Char[4]; public uiPanelColors(char[] header, char[] back, char[] sub_back, char[] _pad0) { this.header = header; this.back = back; this.sub_back = sub_back; this._pad0 = _pad0; } } }