// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public class wmKeyConfig { public wmKeyConfig ptr_next; public wmKeyConfig ptr_prev; public char[] idname = new System.Char[64]; public char[] basename = new System.Char[64]; public ListBase keymaps; public int actkeymap; public short flag; public char[] _pad0 = new System.Char[2]; public wmKeyConfig(wmKeyConfig ptr_next, wmKeyConfig ptr_prev, char[] idname, char[] basename, ListBase keymaps, int actkeymap, short flag, char[] _pad0) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.idname = idname; this.basename = basename; this.keymaps = keymaps; this.actkeymap = actkeymap; this.flag = flag; this._pad0 = _pad0; } } }