// Automatically generated by BlenderSharp at 22/01/2025 02:21:57 namespace BlendFile.DNA { public class wmKeyMapItem { public wmKeyMapItem ptr_next; public wmKeyMapItem ptr_prev; public char[] idname = new System.Char[64]; public IDProperty ptr_properties; public char[] propvalue_str = new System.Char[64]; public short propvalue; public short type; public int8_t val; public int8_t direction; public short shift; public short ctrl; public short alt; public short oskey; public short keymodifier; public short flag; public short maptype; public short id; public char[] _pad = new System.Char[2]; public PointerRNA ptr_ptr; public wmKeyMapItem( wmKeyMapItem ptr_next, wmKeyMapItem ptr_prev, char[] idname, IDProperty ptr_properties, char[] propvalue_str, short propvalue, short type, int8_t val, int8_t direction, short shift, short ctrl, short alt, short oskey, short keymodifier, short flag, short maptype, short id, char[] _pad, PointerRNA ptr_ptr) { this.ptr_next = ptr_next; this.ptr_prev = ptr_prev; this.idname = idname; this.ptr_properties = ptr_properties; this.propvalue_str = propvalue_str; this.propvalue = propvalue; this.type = type; this.val = val; this.direction = direction; this.shift = shift; this.ctrl = ctrl; this.alt = alt; this.oskey = oskey; this.keymodifier = keymodifier; this.flag = flag; this.maptype = maptype; this.id = id; this._pad = _pad; this.ptr_ptr = ptr_ptr; } } }