//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(316, "GreasePencilLayerTreeGroup", 72)] public class GreasePencilLayerTreeGroup { [DNAFieldAttribute(40, "GreasePencilLayerTreeNode", 0, "base", "GreasePencilLayerTreeNode", false, 0)] public GreasePencilLayerTreeNode @base; [DNAFieldAttribute(16, "ListBase", 1, "children", "ListBase", false, 40)] public ListBase children; [DNAFieldAttribute(1, "int8_t", 2, "color_tag", "int8_t", false, 56)] public sbyte color_tag; [DNAFieldAttribute(7, "char", 3, "_pad[7]", "System.Char[]", false, 57)] public char[] _pad = new System.Char[7]; [DNAFieldAttribute(8, "GreasePencilLayerGroupRuntimeHandle", 4, "*runtime", "GreasePencilLayerGroupRuntimeHandle", true, 64)] public GreasePencilLayerGroupRuntimeHandle runtime; public GreasePencilLayerTreeGroup() { this.@base = default; this.children = default; this.color_tag = default; this._pad = default; this.runtime = default; } public GreasePencilLayerTreeGroup(GreasePencilLayerTreeNode @base, ListBase children, sbyte color_tag, char[] _pad, GreasePencilLayerGroupRuntimeHandle runtime) { this.@base = @base; this.children = children; this.color_tag = color_tag; this._pad = _pad; this.runtime = runtime; } } }