//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(802, "RenderData", 4376)] public class RenderData { [DNAFieldAttribute(336, "ImageFormatData", 0, "im_format", "ImageFormatData", false, 0)] public ImageFormatData im_format; [DNAFieldAttribute(8, "void", 1, "*_pad", "void", true, 336)] public object _pad; [DNAFieldAttribute(80, "FFMpegCodecData", 2, "ffcodecdata", "FFMpegCodecData", false, 344)] public FFMpegCodecData ffcodecdata; [DNAFieldAttribute(4, "int", 3, "cfra", "int", false, 424)] public int cfra; [DNAFieldAttribute(4, "int", 4, "sfra", "int", false, 428)] public int sfra; [DNAFieldAttribute(4, "int", 5, "efra", "int", false, 432)] public int efra; [DNAFieldAttribute(4, "float", 6, "subframe", "float", false, 436)] public float subframe; [DNAFieldAttribute(4, "int", 7, "psfra", "int", false, 440)] public int psfra; [DNAFieldAttribute(4, "int", 8, "pefra", "int", false, 444)] public int pefra; [DNAFieldAttribute(4, "int", 9, "images", "int", false, 448)] public int images; [DNAFieldAttribute(4, "int", 10, "framapto", "int", false, 452)] public int framapto; [DNAFieldAttribute(2, "short", 11, "flag", "short", false, 456)] public short flag; [DNAFieldAttribute(2, "short", 12, "threads", "short", false, 458)] public short threads; [DNAFieldAttribute(4, "float", 13, "framelen", "float", false, 460)] public float framelen; [DNAFieldAttribute(4, "int", 14, "frame_step", "int", false, 464)] public int frame_step; [DNAFieldAttribute(2, "short", 15, "dimensionspreset", "short", false, 468)] public short dimensionspreset; [DNAFieldAttribute(2, "short", 16, "size", "short", false, 470)] public short size; [DNAFieldAttribute(4, "int", 17, "xsch", "int", false, 472)] public int xsch; [DNAFieldAttribute(4, "int", 18, "ysch", "int", false, 476)] public int ysch; [DNAFieldAttribute(4, "int", 19, "tilex", "int", false, 480)] public int tilex; [DNAFieldAttribute(4, "int", 20, "tiley", "int", false, 484)] public int tiley; [DNAFieldAttribute(2, "short", 21, "planes", "short", false, 488)] public short planes; [DNAFieldAttribute(2, "short", 22, "imtype", "short", false, 490)] public short imtype; [DNAFieldAttribute(2, "short", 23, "subimtype", "short", false, 492)] public short subimtype; [DNAFieldAttribute(2, "short", 24, "quality", "short", false, 494)] public short quality; [DNAFieldAttribute(1, "char", 25, "use_lock_interface", "char", false, 496)] public char use_lock_interface; [DNAFieldAttribute(3, "char", 26, "_pad7[3]", "System.Char[]", false, 497)] public char[] _pad7 = new System.Char[3]; [DNAFieldAttribute(4, "int", 27, "scemode", "int", false, 500)] public int scemode; [DNAFieldAttribute(4, "int", 28, "mode", "int", false, 504)] public int mode; [DNAFieldAttribute(2, "short", 29, "frs_sec", "short", false, 508)] public short frs_sec; [DNAFieldAttribute(1, "char", 30, "alphamode", "char", false, 510)] public char alphamode; [DNAFieldAttribute(1, "char", 31, "_pad0[1]", "System.Char[]", false, 511)] public char[] _pad0 = new System.Char[1]; [DNAFieldAttribute(16, "rctf", 32, "border", "rctf", false, 512)] public rctf border; [DNAFieldAttribute(16, "ListBase", 33, "layers", "ListBase", false, 528)] public ListBase layers; [DNAFieldAttribute(2, "short", 34, "actlay", "short", false, 544)] public short actlay; [DNAFieldAttribute(2, "char", 35, "_pad1[2]", "System.Char[]", false, 546)] public char[] _pad1 = new System.Char[2]; [DNAFieldAttribute(4, "float", 36, "xasp", "float", false, 548)] public float xasp; [DNAFieldAttribute(4, "float", 37, "yasp", "float", false, 552)] public float yasp; [DNAFieldAttribute(4, "float", 38, "frs_sec_base", "float", false, 556)] public float frs_sec_base; [DNAFieldAttribute(4, "float", 39, "gauss", "float", false, 560)] public float gauss; [DNAFieldAttribute(4, "int", 40, "color_mgt_flag", "int", false, 564)] public int color_mgt_flag; [DNAFieldAttribute(4, "float", 41, "dither_intensity", "float", false, 568)] public float dither_intensity; [DNAFieldAttribute(2, "short", 42, "bake_mode", "short", false, 572)] public short bake_mode; [DNAFieldAttribute(2, "short", 43, "bake_flag", "short", false, 574)] public short bake_flag; [DNAFieldAttribute(2, "short", 44, "bake_filter", "short", false, 576)] public short bake_filter; [DNAFieldAttribute(2, "short", 45, "bake_samples", "short", false, 578)] public short bake_samples; [DNAFieldAttribute(2, "short", 46, "bake_margin_type", "short", false, 580)] public short bake_margin_type; [DNAFieldAttribute(6, "char", 47, "_pad9[6]", "System.Char[]", false, 582)] public char[] _pad9 = new System.Char[6]; [DNAFieldAttribute(4, "float", 48, "bake_biasdist", "float", false, 588)] public float bake_biasdist; [DNAFieldAttribute(4, "float", 49, "bake_user_scale", "float", false, 592)] public float bake_user_scale; [DNAFieldAttribute(1024, "char", 50, "pic[1024]", "System.Char[]", false, 596)] public char[] pic = new System.Char[1024]; [DNAFieldAttribute(4, "int", 51, "stamp", "int", false, 1620)] public int stamp; [DNAFieldAttribute(2, "short", 52, "stamp_font_id", "short", false, 1624)] public short stamp_font_id; [DNAFieldAttribute(2, "char", 53, "_pad3[2]", "System.Char[]", false, 1626)] public char[] _pad3 = new System.Char[2]; [DNAFieldAttribute(768, "char", 54, "stamp_udata[768]", "System.Char[]", false, 1628)] public char[] stamp_udata = new System.Char[768]; [DNAFieldAttribute(16, "float", 55, "fg_stamp[4]", "System.Single[]", false, 2396)] public float[] fg_stamp = new System.Single[4]; [DNAFieldAttribute(16, "float", 56, "bg_stamp[4]", "System.Single[]", false, 2412)] public float[] bg_stamp = new System.Single[4]; [DNAFieldAttribute(1, "char", 57, "seq_prev_type", "char", false, 2428)] public char seq_prev_type; [DNAFieldAttribute(1, "char", 58, "seq_rend_type", "char", false, 2429)] public char seq_rend_type; [DNAFieldAttribute(1, "char", 59, "seq_flag", "char", false, 2430)] public char seq_flag; [DNAFieldAttribute(3, "char", 60, "_pad5[3]", "System.Char[]", false, 2431)] public char[] _pad5 = new System.Char[3]; [DNAFieldAttribute(2, "short", 61, "simplify_subsurf", "short", false, 2434)] public short simplify_subsurf; [DNAFieldAttribute(2, "short", 62, "simplify_subsurf_render", "short", false, 2436)] public short simplify_subsurf_render; [DNAFieldAttribute(2, "short", 63, "simplify_gpencil", "short", false, 2438)] public short simplify_gpencil; [DNAFieldAttribute(4, "float", 64, "simplify_particles", "float", false, 2440)] public float simplify_particles; [DNAFieldAttribute(4, "float", 65, "simplify_particles_render", "float", false, 2444)] public float simplify_particles_render; [DNAFieldAttribute(4, "float", 66, "simplify_volumes", "float", false, 2448)] public float simplify_volumes; [DNAFieldAttribute(4, "int", 67, "line_thickness_mode", "int", false, 2452)] public int line_thickness_mode; [DNAFieldAttribute(4, "float", 68, "unit_line_thickness", "float", false, 2456)] public float unit_line_thickness; [DNAFieldAttribute(32, "char", 69, "engine[32]", "System.Char[]", false, 2460)] public char[] engine = new System.Char[32]; [DNAFieldAttribute(2, "char", 70, "_pad2[2]", "System.Char[]", false, 2492)] public char[] _pad2 = new System.Char[2]; [DNAFieldAttribute(2, "short", 71, "perf_flag", "short", false, 2494)] public short perf_flag; [DNAFieldAttribute(1400, "BakeData", 72, "bake", "BakeData", false, 2496)] public BakeData bake; [DNAFieldAttribute(4, "int", 73, "_pad8", "int", false, 3896)] public int _pad8; [DNAFieldAttribute(2, "short", 74, "preview_pixel_size", "short", false, 3900)] public short preview_pixel_size; [DNAFieldAttribute(2, "short", 75, "_pad4", "short", false, 3902)] public short _pad4; [DNAFieldAttribute(16, "ListBase", 76, "views", "ListBase", false, 3904)] public ListBase views; [DNAFieldAttribute(2, "short", 77, "actview", "short", false, 3920)] public short actview; [DNAFieldAttribute(2, "short", 78, "views_format", "short", false, 3922)] public short views_format; [DNAFieldAttribute(2, "short", 79, "hair_type", "short", false, 3924)] public short hair_type; [DNAFieldAttribute(2, "short", 80, "hair_subdiv", "short", false, 3926)] public short hair_subdiv; [DNAFieldAttribute(4, "float", 81, "blurfac", "float", false, 3928)] public float blurfac; [DNAFieldAttribute(4, "int", 82, "motion_blur_position", "int", false, 3932)] public int motion_blur_position; [DNAFieldAttribute(424, "CurveMapping", 83, "mblur_shutter_curve", "CurveMapping", false, 3936)] public CurveMapping mblur_shutter_curve; [DNAFieldAttribute(4, "int", 84, "compositor_device", "int", false, 4360)] public int compositor_device; [DNAFieldAttribute(4, "int", 85, "compositor_precision", "int", false, 4364)] public int compositor_precision; [DNAFieldAttribute(1, "char", 86, "use_old_cpu_compositor", "char", false, 4368)] public char use_old_cpu_compositor; [DNAFieldAttribute(7, "char", 87, "_pad10[7]", "System.Char[]", false, 4369)] public char[] _pad10 = new System.Char[7]; public RenderData() { this.im_format = default; this._pad = default; this.ffcodecdata = default; this.cfra = default; this.sfra = default; this.efra = default; this.subframe = default; this.psfra = default; this.pefra = default; this.images = default; this.framapto = default; this.flag = default; this.threads = default; this.framelen = default; this.frame_step = default; this.dimensionspreset = default; this.size = default; this.xsch = default; this.ysch = default; this.tilex = default; this.tiley = default; this.planes = default; this.imtype = default; this.subimtype = default; this.quality = default; this.use_lock_interface = default; this._pad7 = default; this.scemode = default; this.mode = default; this.frs_sec = default; this.alphamode = default; this._pad0 = default; this.border = default; this.layers = default; this.actlay = default; this._pad1 = default; this.xasp = default; this.yasp = default; this.frs_sec_base = default; this.gauss = default; this.color_mgt_flag = default; this.dither_intensity = default; this.bake_mode = default; this.bake_flag = default; this.bake_filter = default; this.bake_samples = default; this.bake_margin_type = default; this._pad9 = default; this.bake_biasdist = default; this.bake_user_scale = default; this.pic = default; this.stamp = default; this.stamp_font_id = default; this._pad3 = default; this.stamp_udata = default; this.fg_stamp = default; this.bg_stamp = default; this.seq_prev_type = default; this.seq_rend_type = default; this.seq_flag = default; this._pad5 = default; this.simplify_subsurf = default; this.simplify_subsurf_render = default; this.simplify_gpencil = default; this.simplify_particles = default; this.simplify_particles_render = default; this.simplify_volumes = default; this.line_thickness_mode = default; this.unit_line_thickness = default; this.engine = default; this._pad2 = default; this.perf_flag = default; this.bake = default; this._pad8 = default; this.preview_pixel_size = default; this._pad4 = default; this.views = default; this.actview = default; this.views_format = default; this.hair_type = default; this.hair_subdiv = default; this.blurfac = default; this.motion_blur_position = default; this.mblur_shutter_curve = default; this.compositor_device = default; this.compositor_precision = default; this.use_old_cpu_compositor = default; this._pad10 = default; } public RenderData( ImageFormatData im_format, object _pad, FFMpegCodecData ffcodecdata, int cfra, int sfra, int efra, float subframe, int psfra, int pefra, int images, int framapto, short flag, short threads, float framelen, int frame_step, short dimensionspreset, short size, int xsch, int ysch, int tilex, int tiley, short planes, short imtype, short subimtype, short quality, char use_lock_interface, char[] _pad7, int scemode, int mode, short frs_sec, char alphamode, char[] _pad0, rctf border, ListBase layers, short actlay, char[] _pad1, float xasp, float yasp, float frs_sec_base, float gauss, int color_mgt_flag, float dither_intensity, short bake_mode, short bake_flag, short bake_filter, short bake_samples, short bake_margin_type, char[] _pad9, float bake_biasdist, float bake_user_scale, char[] pic, int stamp, short stamp_font_id, char[] _pad3, char[] stamp_udata, float[] fg_stamp, float[] bg_stamp, char seq_prev_type, char seq_rend_type, char seq_flag, char[] _pad5, short simplify_subsurf, short simplify_subsurf_render, short simplify_gpencil, float simplify_particles, float simplify_particles_render, float simplify_volumes, int line_thickness_mode, float unit_line_thickness, char[] engine, char[] _pad2, short perf_flag, BakeData bake, int _pad8, short preview_pixel_size, short _pad4, ListBase views, short actview, short views_format, short hair_type, short hair_subdiv, float blurfac, int motion_blur_position, CurveMapping mblur_shutter_curve, int compositor_device, int compositor_precision, char use_old_cpu_compositor, char[] _pad10) { this.im_format = im_format; this._pad = _pad; this.ffcodecdata = ffcodecdata; this.cfra = cfra; this.sfra = sfra; this.efra = efra; this.subframe = subframe; this.psfra = psfra; this.pefra = pefra; this.images = images; this.framapto = framapto; this.flag = flag; this.threads = threads; this.framelen = framelen; this.frame_step = frame_step; this.dimensionspreset = dimensionspreset; this.size = size; this.xsch = xsch; this.ysch = ysch; this.tilex = tilex; this.tiley = tiley; this.planes = planes; this.imtype = imtype; this.subimtype = subimtype; this.quality = quality; this.use_lock_interface = use_lock_interface; this._pad7 = _pad7; this.scemode = scemode; this.mode = mode; this.frs_sec = frs_sec; this.alphamode = alphamode; this._pad0 = _pad0; this.border = border; this.layers = layers; this.actlay = actlay; this._pad1 = _pad1; this.xasp = xasp; this.yasp = yasp; this.frs_sec_base = frs_sec_base; this.gauss = gauss; this.color_mgt_flag = color_mgt_flag; this.dither_intensity = dither_intensity; this.bake_mode = bake_mode; this.bake_flag = bake_flag; this.bake_filter = bake_filter; this.bake_samples = bake_samples; this.bake_margin_type = bake_margin_type; this._pad9 = _pad9; this.bake_biasdist = bake_biasdist; this.bake_user_scale = bake_user_scale; this.pic = pic; this.stamp = stamp; this.stamp_font_id = stamp_font_id; this._pad3 = _pad3; this.stamp_udata = stamp_udata; this.fg_stamp = fg_stamp; this.bg_stamp = bg_stamp; this.seq_prev_type = seq_prev_type; this.seq_rend_type = seq_rend_type; this.seq_flag = seq_flag; this._pad5 = _pad5; this.simplify_subsurf = simplify_subsurf; this.simplify_subsurf_render = simplify_subsurf_render; this.simplify_gpencil = simplify_gpencil; this.simplify_particles = simplify_particles; this.simplify_particles_render = simplify_particles_render; this.simplify_volumes = simplify_volumes; this.line_thickness_mode = line_thickness_mode; this.unit_line_thickness = unit_line_thickness; this.engine = engine; this._pad2 = _pad2; this.perf_flag = perf_flag; this.bake = bake; this._pad8 = _pad8; this.preview_pixel_size = preview_pixel_size; this._pad4 = _pad4; this.views = views; this.actview = actview; this.views_format = views_format; this.hair_type = hair_type; this.hair_subdiv = hair_subdiv; this.blurfac = blurfac; this.motion_blur_position = motion_blur_position; this.mblur_shutter_curve = mblur_shutter_curve; this.compositor_device = compositor_device; this.compositor_precision = compositor_precision; this.use_old_cpu_compositor = use_old_cpu_compositor; this._pad10 = _pad10; } } }