//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(75, "bActionChannel", 120)] public class bActionChannel { [DNAFieldAttribute(8, "bActionChannel", 0, "*next", "bActionChannel", true, 0)] public bActionChannel next; [DNAFieldAttribute(8, "bActionChannel", 1, "*prev", "bActionChannel", true, 8)] public bActionChannel prev; [DNAFieldAttribute(8, "bActionGroup", 2, "*grp", "bActionGroup", true, 16)] public bActionGroup grp; [DNAFieldAttribute(8, "Ipo", 3, "*ipo", "Ipo", true, 24)] public Ipo ipo; [DNAFieldAttribute(16, "ListBase", 4, "constraintChannels", "ListBase", false, 32)] public ListBase constraintChannels; [DNAFieldAttribute(4, "int", 5, "flag", "int", false, 48)] public int flag; [DNAFieldAttribute(64, "char", 6, "name[64]", "System.Char[]", false, 52)] public char[] name = new System.Char[64]; [DNAFieldAttribute(4, "int", 7, "temp", "int", false, 116)] public int temp; public bActionChannel() { this.next = default; this.prev = default; this.grp = default; this.ipo = default; this.constraintChannels = default; this.flag = default; this.name = default; this.temp = default; } public bActionChannel(bActionChannel next, bActionChannel prev, bActionGroup grp, Ipo ipo, ListBase constraintChannels, int flag, char[] name, int temp) { this.next = next; this.prev = prev; this.grp = grp; this.ipo = ipo; this.constraintChannels = constraintChannels; this.flag = flag; this.name = name; this.temp = temp; } } }