//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(108, "BoneCollectionMember", 24)] public class BoneCollectionMember { [DNAFieldAttribute(8, "BoneCollectionMember", 0, "*next", "BoneCollectionMember", true, 0)] public BoneCollectionMember next; [DNAFieldAttribute(8, "BoneCollectionMember", 1, "*prev", "BoneCollectionMember", true, 8)] public BoneCollectionMember prev; [DNAFieldAttribute(8, "Bone", 2, "*bone", "Bone", true, 16)] public Bone bone; public BoneCollectionMember() { this.next = default; this.prev = default; this.bone = default; } public BoneCollectionMember(BoneCollectionMember next, BoneCollectionMember prev, Bone bone) { this.next = next; this.prev = prev; this.bone = bone; } } }