//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(359, "LightProbeVisibilityData", 32)] public class LightProbeVisibilityData { [DNAFieldAttribute(8, "float", 0, "*L0", "float", true, 0)] public float L0; [DNAFieldAttribute(8, "float", 1, "*L1_a", "float", true, 8)] public float L1_a; [DNAFieldAttribute(8, "float", 2, "*L1_b", "float", true, 16)] public float L1_b; [DNAFieldAttribute(8, "float", 3, "*L1_c", "float", true, 24)] public float L1_c; public LightProbeVisibilityData() { this.L0 = default; this.L1_a = default; this.L1_b = default; this.L1_c = default; } public LightProbeVisibilityData(float L0, float L1_a, float L1_b, float L1_c) { this.L0 = L0; this.L1_a = L1_a; this.L1_b = L1_b; this.L1_c = L1_c; } } }