//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(421, "MTFace", 32)] public class MTFace { [DNAFieldAttribute(32, "float", 0, "uv[4][2]", "System.Single[,]", false, 0)] public float[,] uv = new System.Single[4,2]; public MTFace() { this.uv = default; } public MTFace(float[,] uv) { this.uv = uv; } } }