//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; namespace BlendFile.DNA { using BlendFile; [DNAClassAttribute(1014, "bUserAssetShelfSettings", 96)] public class bUserAssetShelfSettings { [DNAFieldAttribute(8, "bUserAssetShelfSettings", 0, "*next", "bUserAssetShelfSettings", true, 0)] public bUserAssetShelfSettings next; [DNAFieldAttribute(8, "bUserAssetShelfSettings", 1, "*prev", "bUserAssetShelfSettings", true, 8)] public bUserAssetShelfSettings prev; [DNAFieldAttribute(64, "char", 2, "shelf_idname[64]", "System.Char[]", false, 16)] public char[] shelf_idname = new System.Char[64]; [DNAFieldAttribute(16, "ListBase", 3, "enabled_catalog_paths", "ListBase", false, 80)] public ListBase enabled_catalog_paths; public bUserAssetShelfSettings() { this.next = default; this.prev = default; this.shelf_idname = default; this.enabled_catalog_paths = default; } public bUserAssetShelfSettings(bUserAssetShelfSettings next, bUserAssetShelfSettings prev, char[] shelf_idname, ListBase enabled_catalog_paths) { this.next = next; this.prev = prev; this.shelf_idname = shelf_idname; this.enabled_catalog_paths = enabled_catalog_paths; } } }