60 lines
2.2 KiB
C#
60 lines
2.2 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(217, "CurveProfilePoint", 40)]
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public class CurveProfilePoint {
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[DNAFieldAttribute(4, "float", 0, "x", "float", false, 0)]
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public float x;
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[DNAFieldAttribute(4, "float", 1, "y", "float", false, 4)]
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public float y;
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[DNAFieldAttribute(2, "short", 2, "flag", "short", false, 8)]
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public short flag;
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[DNAFieldAttribute(1, "char", 3, "h1", "char", false, 10)]
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public char h1;
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[DNAFieldAttribute(1, "char", 4, "h2", "char", false, 11)]
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public char h2;
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[DNAArrayAttribute(8, "float", 5, "h1_loc[2]", "System.Single[]", 2, false, 12)]
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public float[] h1_loc = new System.Single[2];
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[DNAArrayAttribute(8, "float", 6, "h2_loc[2]", "System.Single[]", 2, false, 20)]
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public float[] h2_loc = new System.Single[2];
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[DNAArrayAttribute(4, "char", 7, "_pad[4]", "System.Char[]", 4, false, 28)]
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public char[] _pad = new System.Char[4];
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[DNAFieldAttribute(8, "CurveProfile", 8, "*profile", "CurveProfile", true, 32)]
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public CurveProfile profile;
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public CurveProfilePoint() {
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this.x = default;
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this.y = default;
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this.flag = default;
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this.h1 = default;
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this.h2 = default;
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this.h1_loc = default;
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this.h2_loc = default;
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this._pad = default;
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this.profile = default;
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}
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public CurveProfilePoint(float x, float y, short flag, char h1, char h2, float[] h1_loc, float[] h2_loc, char[] _pad, CurveProfile profile) {
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this.x = x;
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this.y = y;
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this.flag = flag;
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this.h1 = h1;
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this.h2 = h2;
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this.h1_loc = h1_loc;
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this.h2_loc = h2_loc;
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this._pad = _pad;
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this.profile = profile;
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}
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}
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}
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