64 lines
2.8 KiB
C#
64 lines
2.8 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(290, "DashGpencilModifierData", 208)]
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public class DashGpencilModifierData {
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[DNAFieldAttribute(104, "GpencilModifierData", 0, "modifier", "GpencilModifierData", false, 0)]
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public GpencilModifierData modifier;
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[DNAFieldAttribute(8, "Material", 1, "*material", "Material", true, 104)]
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public Material material;
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[DNAArrayAttribute(64, "char", 2, "layername[64]", "System.Char[]", 64, false, 112)]
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public char[] layername = new System.Char[64];
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[DNAFieldAttribute(4, "int", 3, "pass_index", "int", false, 176)]
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public int pass_index;
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[DNAFieldAttribute(4, "int", 4, "flag", "int", false, 180)]
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public int flag;
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[DNAFieldAttribute(4, "int", 5, "layer_pass", "int", false, 184)]
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public int layer_pass;
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[DNAFieldAttribute(4, "int", 6, "dash_offset", "int", false, 188)]
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public int dash_offset;
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[DNAFieldAttribute(8, "DashGpencilModifierSegment", 7, "*segments", "DashGpencilModifierSegment", true, 192)]
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public DashGpencilModifierSegment segments;
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[DNAFieldAttribute(4, "int", 8, "segments_len", "int", false, 200)]
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public int segments_len;
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[DNAFieldAttribute(4, "int", 9, "segment_active_index", "int", false, 204)]
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public int segment_active_index;
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public DashGpencilModifierData() {
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this.modifier = default;
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this.material = default;
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this.layername = default;
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this.pass_index = default;
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this.flag = default;
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this.layer_pass = default;
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this.dash_offset = default;
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this.segments = default;
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this.segments_len = default;
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this.segment_active_index = default;
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}
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public DashGpencilModifierData(GpencilModifierData modifier, Material material, char[] layername, int pass_index, int flag, int layer_pass, int dash_offset, DashGpencilModifierSegment segments, int segments_len, int segment_active_index) {
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this.modifier = modifier;
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this.material = material;
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this.layername = layername;
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this.pass_index = pass_index;
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this.flag = flag;
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this.layer_pass = layer_pass;
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this.dash_offset = dash_offset;
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this.segments = segments;
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this.segments_len = segments_len;
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this.segment_active_index = segment_active_index;
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}
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}
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}
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