Files
BlenderSharp/BlendFile/DNA/KeyingSet.cs
2025-03-12 19:02:40 +01:00

72 lines
3.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(99, "KeyingSet", 1264)]
public class KeyingSet {
[DNAFieldAttribute(8, "KeyingSet", 0, "*next", "KeyingSet", true, 0)]
public KeyingSet next;
[DNAFieldAttribute(8, "KeyingSet", 1, "*prev", "KeyingSet", true, 8)]
public KeyingSet prev;
[DNAFieldAttribute(16, "ListBase", 2, "paths", "ListBase", false, 16)]
public ListBase paths;
[DNAArrayAttribute(64, "char", 3, "idname[64]", "System.Char[]", 64, false, 32)]
public char[] idname = new System.Char[64];
[DNAArrayAttribute(64, "char", 4, "name[64]", "System.Char[]", 64, false, 96)]
public char[] name = new System.Char[64];
[DNAArrayAttribute(1024, "char", 5, "description[1024]", "System.Char[]", 1024, false, 160)]
public char[] description = new System.Char[1024];
[DNAArrayAttribute(64, "char", 6, "typeinfo[64]", "System.Char[]", 64, false, 1184)]
public char[] typeinfo = new System.Char[64];
[DNAFieldAttribute(4, "int", 7, "active_path", "int", false, 1248)]
public int active_path;
[DNAFieldAttribute(2, "short", 8, "flag", "short", false, 1252)]
public short flag;
[DNAFieldAttribute(2, "short", 9, "keyingflag", "short", false, 1254)]
public short keyingflag;
[DNAFieldAttribute(2, "short", 10, "keyingoverride", "short", false, 1256)]
public short keyingoverride;
[DNAArrayAttribute(6, "char", 11, "_pad[6]", "System.Char[]", 6, false, 1258)]
public char[] _pad = new System.Char[6];
public KeyingSet() {
this.next = default;
this.prev = default;
this.paths = default;
this.idname = default;
this.name = default;
this.description = default;
this.typeinfo = default;
this.active_path = default;
this.flag = default;
this.keyingflag = default;
this.keyingoverride = default;
this._pad = default;
}
public KeyingSet(KeyingSet next, KeyingSet prev, ListBase paths, char[] idname, char[] name, char[] description, char[] typeinfo, int active_path, short flag, short keyingflag, short keyingoverride, char[] _pad) {
this.next = next;
this.prev = prev;
this.paths = paths;
this.idname = idname;
this.name = name;
this.description = description;
this.typeinfo = typeinfo;
this.active_path = active_path;
this.flag = flag;
this.keyingflag = keyingflag;
this.keyingoverride = keyingoverride;
this._pad = _pad;
}
}
}