Files
BlenderSharp/BlendFile/DNA/ModifierData.cs
2025-03-12 19:02:40 +01:00

76 lines
3.2 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(444, "ModifierData", 120)]
public class ModifierData {
[DNAFieldAttribute(8, "ModifierData", 0, "*next", "ModifierData", true, 0)]
public ModifierData next;
[DNAFieldAttribute(8, "ModifierData", 1, "*prev", "ModifierData", true, 8)]
public ModifierData prev;
[DNAFieldAttribute(4, "int", 2, "type", "int", false, 16)]
public int type;
[DNAFieldAttribute(4, "int", 3, "mode", "int", false, 20)]
public int mode;
[DNAFieldAttribute(4, "float", 4, "execution_time", "float", false, 24)]
public float execution_time;
[DNAFieldAttribute(2, "short", 5, "flag", "short", false, 28)]
public short flag;
[DNAFieldAttribute(2, "short", 6, "ui_expand_flag", "short", false, 30)]
public short ui_expand_flag;
[DNAFieldAttribute(2, "ushort", 7, "layout_panel_open_flag", "ushort", false, 32)]
public ushort layout_panel_open_flag;
[DNAArrayAttribute(2, "char", 8, "_pad[2]", "System.Char[]", 2, false, 34)]
public char[] _pad = new System.Char[2];
[DNAFieldAttribute(4, "int", 9, "persistent_uid", "int", false, 36)]
public int persistent_uid;
[DNAArrayAttribute(64, "char", 10, "name[64]", "System.Char[]", 64, false, 40)]
public char[] name = new System.Char[64];
[DNAFieldAttribute(8, "char", 11, "*error", "char", true, 104)]
public char error;
[DNAFieldAttribute(8, "void", 12, "*runtime", "void", true, 112)]
public object runtime;
public ModifierData() {
this.next = default;
this.prev = default;
this.type = default;
this.mode = default;
this.execution_time = default;
this.flag = default;
this.ui_expand_flag = default;
this.layout_panel_open_flag = default;
this._pad = default;
this.persistent_uid = default;
this.name = default;
this.error = default;
this.runtime = default;
}
public ModifierData(ModifierData next, ModifierData prev, int type, int mode, float execution_time, short flag, short ui_expand_flag, ushort layout_panel_open_flag, char[] _pad, int persistent_uid, char[] name, char error, object runtime) {
this.next = next;
this.prev = prev;
this.type = type;
this.mode = mode;
this.execution_time = execution_time;
this.flag = flag;
this.ui_expand_flag = ui_expand_flag;
this.layout_panel_open_flag = layout_panel_open_flag;
this._pad = _pad;
this.persistent_uid = persistent_uid;
this.name = name;
this.error = error;
this.runtime = runtime;
}
}
}