Files
BlenderSharp/BlendFile/DNA/DashGpencilModifierSegment.cs
Samuele Lorefice 0674e6b136 - Modified DNAClassAttribute to also support usage on structs
- Added auto generation of DNAClass attributes on file generation
- Regenerated all files
2025-01-23 16:15:50 +01:00

46 lines
1.6 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(289, "DashGpencilModifierSegment")]
public class DashGpencilModifierSegment {
[DNAFieldAttribute(0, "char", "name[64]", 1)]
public char[] name = new System.Char[64];
[DNAFieldAttribute(1, "DashGpencilModifierData", "*dmd", 208)]
public DashGpencilModifierData ptr_dmd;
[DNAFieldAttribute(2, "int", "dash", 4)]
public int dash;
[DNAFieldAttribute(3, "int", "gap", 4)]
public int gap;
[DNAFieldAttribute(4, "float", "radius", 4)]
public float radius;
[DNAFieldAttribute(5, "float", "opacity", 4)]
public float opacity;
[DNAFieldAttribute(6, "int", "mat_nr", 4)]
public int mat_nr;
[DNAFieldAttribute(7, "int", "flag", 4)]
public int flag;
public DashGpencilModifierSegment(char[] name, DashGpencilModifierData ptr_dmd, int dash, int gap, float radius, float opacity, int mat_nr, int flag) {
this.name = name;
this.ptr_dmd = ptr_dmd;
this.dash = dash;
this.gap = gap;
this.radius = radius;
this.opacity = opacity;
this.mat_nr = mat_nr;
this.flag = flag;
}
}
}