- Added auto generation of DNAClass attributes on file generation - Regenerated all files
40 lines
1.5 KiB
C#
40 lines
1.5 KiB
C#
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
//
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
|
|
using System;
|
|
|
|
|
|
namespace BlendFile.DNA {
|
|
using BlendFile;
|
|
|
|
[DNAClassAttribute(227, "DynamicPaintCanvasSettings")]
|
|
public class DynamicPaintCanvasSettings {
|
|
[DNAFieldAttribute(0, "DynamicPaintModifierData", "*pmd", 144)]
|
|
public DynamicPaintModifierData ptr_pmd;
|
|
[DNAFieldAttribute(1, "ListBase", "surfaces", 16)]
|
|
public ListBase surfaces;
|
|
[DNAFieldAttribute(2, "short", "active_sur", 2)]
|
|
public short active_sur;
|
|
[DNAFieldAttribute(3, "short", "flags", 2)]
|
|
public short flags;
|
|
[DNAFieldAttribute(4, "char", "_pad[4]", 1)]
|
|
public char[] _pad = new System.Char[4];
|
|
[DNAFieldAttribute(5, "char", "error[64]", 1)]
|
|
public char[] error = new System.Char[64];
|
|
public DynamicPaintCanvasSettings(DynamicPaintModifierData ptr_pmd, ListBase surfaces, short active_sur, short flags, char[] _pad, char[] error) {
|
|
this.ptr_pmd = ptr_pmd;
|
|
this.surfaces = surfaces;
|
|
this.active_sur = active_sur;
|
|
this.flags = flags;
|
|
this._pad = _pad;
|
|
this.error = error;
|
|
}
|
|
}
|
|
}
|