- Added auto generation of DNAClass attributes on file generation - Regenerated all files
43 lines
1.8 KiB
C#
43 lines
1.8 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(941, "FileAssetSelectParams")]
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public struct FileAssetSelectParams {
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[DNAFieldAttribute(0, "FileSelectParams", "base_params", 2088)]
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public FileSelectParams base_params;
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[DNAFieldAttribute(1, "AssetLibraryReference", "asset_library_ref", 8)]
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public AssetLibraryReference asset_library_ref;
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[DNAFieldAttribute(2, "short", "asset_catalog_visibility", 2)]
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public short asset_catalog_visibility;
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[DNAFieldAttribute(3, "char", "_pad[6]", 1)]
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public char[] _pad = new System.Char[6];
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[DNAFieldAttribute(4, "bUUID", "catalog_id", 16)]
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public bUUID catalog_id;
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[DNAFieldAttribute(5, "short", "import_type", 2)]
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public short import_type;
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[DNAFieldAttribute(6, "char", "_pad2[6]", 1)]
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public char[] _pad2 = new System.Char[6];
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public FileAssetSelectParams(FileSelectParams base_params, AssetLibraryReference asset_library_ref, short asset_catalog_visibility, char[] _pad, bUUID catalog_id, short import_type, char[] _pad2) {
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this.base_params = base_params;
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this.asset_library_ref = asset_library_ref;
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this.asset_catalog_visibility = asset_catalog_visibility;
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this._pad = _pad;
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this.catalog_id = catalog_id;
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this.import_type = import_type;
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this._pad2 = _pad2;
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}
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}
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}
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