Files
BlenderSharp/BlendFile/DNA/GpPaint.cs
Samuele Lorefice 0674e6b136 - Modified DNAClassAttribute to also support usage on structs
- Added auto generation of DNAClass attributes on file generation
- Regenerated all files
2025-01-23 16:15:50 +01:00

31 lines
892 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(815, "GpPaint")]
public struct GpPaint {
[DNAFieldAttribute(0, "Paint", "paint", 120)]
public Paint paint;
[DNAFieldAttribute(1, "int", "flag", 4)]
public int flag;
[DNAFieldAttribute(2, "int", "mode", 4)]
public int mode;
public GpPaint(Paint paint, int flag, int mode) {
this.paint = paint;
this.flag = flag;
this.mode = mode;
}
}
}