Files
BlenderSharp/BlendFile/DNA/ImageAnim.cs
Samuele Lorefice 0674e6b136 - Modified DNAClassAttribute to also support usage on structs
- Added auto generation of DNAClass attributes on file generation
- Regenerated all files
2025-01-23 16:15:50 +01:00

31 lines
991 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(322, "ImageAnim")]
public class ImageAnim {
[DNAFieldAttribute(0, "ImageAnim", "*next", 24)]
public ImageAnim ptr_next;
[DNAFieldAttribute(1, "ImageAnim", "*prev", 24)]
public ImageAnim ptr_prev;
[DNAFieldAttribute(2, "ImBufAnim", "*anim", 0)]
public ImBufAnim ptr_anim;
public ImageAnim(ImageAnim ptr_next, ImageAnim ptr_prev, ImBufAnim ptr_anim) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.ptr_anim = ptr_anim;
}
}
}