- Added auto generation of DNAClass attributes on file generation - Regenerated all files
40 lines
1.3 KiB
C#
40 lines
1.3 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(629, "NodeColorspill")]
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public struct NodeColorspill {
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[DNAFieldAttribute(0, "short", "limchan", 2)]
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public short limchan;
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[DNAFieldAttribute(1, "short", "unspill", 2)]
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public short unspill;
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[DNAFieldAttribute(2, "float", "limscale", 4)]
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public float limscale;
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[DNAFieldAttribute(3, "float", "uspillr", 4)]
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public float uspillr;
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[DNAFieldAttribute(4, "float", "uspillg", 4)]
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public float uspillg;
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[DNAFieldAttribute(5, "float", "uspillb", 4)]
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public float uspillb;
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public NodeColorspill(short limchan, short unspill, float limscale, float uspillr, float uspillg, float uspillb) {
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this.limchan = limchan;
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this.unspill = unspill;
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this.limscale = limscale;
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this.uspillr = uspillr;
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this.uspillg = uspillg;
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this.uspillb = uspillb;
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}
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}
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}
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