- Added auto generation of DNAClass attributes on file generation - Regenerated all files
37 lines
1.4 KiB
C#
37 lines
1.4 KiB
C#
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
//
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
|
|
using System;
|
|
|
|
|
|
namespace BlendFile.DNA {
|
|
using BlendFile;
|
|
|
|
[DNAClassAttribute(741, "NodeForeachGeometryElementInputItems")]
|
|
public class NodeForeachGeometryElementInputItems {
|
|
[DNAFieldAttribute(0, "NodeForeachGeometryElementInputItem", "*items", 16)]
|
|
public NodeForeachGeometryElementInputItem ptr_items;
|
|
[DNAFieldAttribute(1, "int", "items_num", 4)]
|
|
public int items_num;
|
|
[DNAFieldAttribute(2, "int", "active_index", 4)]
|
|
public int active_index;
|
|
[DNAFieldAttribute(3, "int", "next_identifier", 4)]
|
|
public int next_identifier;
|
|
[DNAFieldAttribute(4, "char", "_pad[4]", 1)]
|
|
public char[] _pad = new System.Char[4];
|
|
public NodeForeachGeometryElementInputItems(NodeForeachGeometryElementInputItem ptr_items, int items_num, int active_index, int next_identifier, char[] _pad) {
|
|
this.ptr_items = ptr_items;
|
|
this.items_num = items_num;
|
|
this.active_index = active_index;
|
|
this.next_identifier = next_identifier;
|
|
this._pad = _pad;
|
|
}
|
|
}
|
|
}
|