Files
BlenderSharp/BlendFile/DNA/TransformOrientation.cs
Samuele Lorefice 0674e6b136 - Modified DNAClassAttribute to also support usage on structs
- Added auto generation of DNAClass attributes on file generation
- Regenerated all files
2025-01-23 16:15:50 +01:00

37 lines
1.4 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(858, "TransformOrientation")]
public class TransformOrientation {
[DNAFieldAttribute(0, "TransformOrientation", "*next", 120)]
public TransformOrientation ptr_next;
[DNAFieldAttribute(1, "TransformOrientation", "*prev", 120)]
public TransformOrientation ptr_prev;
[DNAFieldAttribute(2, "char", "name[64]", 1)]
public char[] name = new System.Char[64];
[DNAFieldAttribute(3, "float", "mat[3][3]", 4)]
public float[,] mat = new System.Single[3,3];
[DNAFieldAttribute(4, "char", "_pad[4]", 1)]
public char[] _pad = new System.Char[4];
public TransformOrientation(TransformOrientation ptr_next, TransformOrientation ptr_prev, char[] name, float[,] mat, char[] _pad) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.name = name;
this.mat = mat;
this._pad = _pad;
}
}
}