Files
BlenderSharp/BlendFile/DNA/VPaint.cs
Samuele Lorefice 0674e6b136 - Modified DNAClassAttribute to also support usage on structs
- Added auto generation of DNAClass attributes on file generation
- Regenerated all files
2025-01-23 16:15:50 +01:00

34 lines
1.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(819, "VPaint")]
public struct VPaint {
[DNAFieldAttribute(0, "Paint", "paint", 120)]
public Paint paint;
[DNAFieldAttribute(1, "char", "flag", 1)]
public char flag;
[DNAFieldAttribute(2, "char", "_pad[3]", 1)]
public char[] _pad = new System.Char[3];
[DNAFieldAttribute(3, "int", "radial_symm[3]", 4)]
public int[] radial_symm = new System.Int32[3];
public VPaint(Paint paint, char flag, char[] _pad, int[] radial_symm) {
this.paint = paint;
this.flag = flag;
this._pad = _pad;
this.radial_symm = radial_symm;
}
}
}